← All posts

Project archive

Help wanted with a temporary client-server connection

By the way, if anyone knows their way around Python or C++, you could help write a temporary, rough network connection between client and server. Something simple and basic, with direct access to MS SQL. That would make it much quicker to get individual components into very early testing and bring them to life. Incidentally, the basic environment in Unity, with music and animation, is already done. Any menu and any number of subsequent windows can be attached to it. In the near future, I'd like to put the demographics module into testing, so the actions of a dozen or two players can bring it to life. Then the basic economy, then the more complex economy... we'll keep expanding it.

Project Facebook profile ↗