How am I supposed to live with this? The little ships fly, jump between systems, land on planets, and load and unload cargo.
For the first phase of closed-alpha flights, all that's left is to generate a single cargo item at the spaceport.
I could just add a button and be done with it. Surely a major power can find a few good tents, rations, and basic laboratory equipment?
Of course it can, and more than once.
But what do I do instead? Naturally, I write a complete system, with a blueprint, a company to produce that cargo, energy use, materials... All of that is necessary, but a little later! But no... In short, I got carried away again and made something we need later. Almost finished it, anyway. I'll complete it tomorrow, make a client build, and catch any bugs that appear. They'll most likely be small interface and mouse-cursor issues.
