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The gameplay of a full account, in brief

Yesterday's conversation with an old friend made me think it would be worth trying to summarize the essence of our game's gameplay very briefly. It turned out that people's understanding differs from what we've described.

So: humanity flees a dying planet and settles in nearby star systems, taking all its political conflicts and complications along. In space, Earthlings discover that they aren't alone. They're surrounded by other civilizations whose political tensions are also at the breaking point, leading to a full-scale war. Earthlings are drawn into it all. The gameplay of a full account includes building and managing one or more colonies, flying ships, missions in space, commanding ground forces, ground missions, exploration, and developing science, technology, and production. It includes developing personnel, the population, and society as a whole; raising the skills of named officers, ship crews, and army units; designing and building modules, ships, and weapons for the army; and taking part in wars large and small. The outcome of major wars depends to a significant extent on what players contribute, even in wars between NPC civilizations.

If you have questions, don't hesitate to ask.

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