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The project moves to Unity 5

I moved the project to the new Unity 5 and straightened out the parts that broke. I'm learning my way around it. I added buttons to the interface. They move, feel alive, and respond, although they don't do anything yet. Shaders are calculated better now. I changed the ship that flies past on the start screen, took a look, and changed it back. Better is the enemy of good.

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