It took a long time to get going, but the project has finally moved beyond design on paper, in our heads, and in spreadsheets. Friends, the first lines of code have been written, not as a test but for the project itself. So far, I've managed to get a SQL database working together with an external control module written in Python. This is a big step. A set of programs like this forms the server that the game client asks for information so it knows what to display and where. The next stage is writing the server and the game's logic. Right now I'm working on the demographics module, which will handle colony populations. More on that later.
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The first serious code for the server is written
Translated from Russian
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